Wednesday 11 May 2011

PLOT






Plot

The plot of an English special agent sent into North Vietnam to investigate the advance of Fringe weaponry being created by scientists operating inside of Vietnam. Intel has told him that thay are developing a type of EMP Nuke capeable of causing even the most miner electronic objects ito overload and explode. With the standoff between south and north viatnam esculating both sides are putting massive funding into the research of deadly weaponry that can not only disable the power in cites but deal out big damage. the british and the American are working together sending teams inside to gether intell on what exactly id going on.

Environment

The hole invoroment is based in the south Vietnamese jungle. Its a very dense dark, green loacation. Small villages and wooden huts. Vietnams army is tightly guarded with their own base's located deep inside the jungle which meens movement by day is all impossible so alot of the game is based at night moveing threw uncharted areas using stealth to avoid and get in and out unnoticed.

Character info

My main charictor is a british commando he has had spechel training all over the world also done tours in major battle’s or operation’s all over the world his names Jack skarden but go’s under the codename of Alpha primed he is in his mid thirtys and is a weapons, explosives expert and can fly and drive pretty much anything with an engine.

Rationale/Working Statement:

I intend on making an opening cut scene for the game i am going to help create. I want it to have atmospheric walkthroughs and exciting battles leading threw a continual open landscape.

Aims:

I want to make amazing concept art for this project to fill my portfolio to show off my artistic side as well as creating textures,skins and moleing to be used in my video and to show off my ability to work in sandbox style game editors such as the cryengine . I would also like to work with someone to concentrate on the graphics while i work with the art, design and storyboarding. by the end i want to have covered all the difrent rolls that are needed to create a game from ruff sketch to 3d modeling.

Details/Content:

the final outcome i will be creating a video to show of the first level of my game from this cut scene i want each frame to be able to move forward into a promotional perspective. I want the area in which my video is set to by beautifully laid out and to be visually impressive.

The game should include the following themes throughout.

A large jungle,beach, waterfalls, villages, long windy rivers and area in which a battle scene can be filmed,detailed human character and a range of weaponry.

I have wanted to create a first person shooter since my first year and i want to try and incorporate all my ideas over the last two years into this game. I want the game to be as stimulating to look as it is to play.

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